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-
- LEARING LETTERS
- by
- Sunbeams and Rainbows
- (C) Copyright 1992
-
-
-
- SHAREWARE SOFTWARE:
-
- LEARNING LETTERS is a shareware program. The shareware concept
- allows you to review the program without having to pay for it.
- If you decide to use the LEARNING LETTERS program then you are
- expected to register your copy for $15. If you have multiple
- PC's at your location, for example a school, you can register
- additional PC's for a fee of $2 each. For your convenience an
- invoice has been included on this diskette and can be printed
- by entering 'PRINT INVOICE.DOC'.
-
-
- OTHER PROGRAMMS FROM SUNBEAMS AND RAINBOWS:
-
- If you like the Learning Letters program you might be interested
- in ordering Counting Shapes. Counting Shapes will help in the
- development of shape recognition and counting from one to nine.
- To order a copy of Counting Shapes print the order from by
- entering 'PRINT INVOICE.DOC'. The cost of Counting Shapes is $10.
-
-
- QUESTIONNAIRE:
-
- I have also included a questionnaire to assist with future
- enhancements and the distribution of the Sunbeams and Rainbows
- products. To print a copy of the questionnaire enter:
- 'PRINT QUESTION.DOC'.
-
-
- DISTRIBUTION DISKETTE:
-
- The following files are included on the distribution diskette.
-
- LLETTER.DOC
- LLETTER.EXE
- LLETTERC.DAT
- LLETTERE.DAT
- INVOICE.DOC
- QUESTION.DOC
- AUTOEXEC.BAT
-
-
- INSTALLATION:
-
- If you do not want to execute the LEARNING LETTERS program from
- the distribution diskette you can use the following steps to
- create working copies. There is no copy protection on this
- software so you can copy it anywhere that suits your needs.
-
-
- INSTALLING ON A FLOPPY DISK:
-
- This section is will set up a bootable diskette that executes
- the LEARNING LETTERS program. If you have a hard disk drive
- installed on your computer please refer to the section
- "Installing on a hard disk drive".
-
- I am assuming that you have a system with two floppy drives.
-
- 1. Place your DOS system diskette in the A drive and turn ON
- the system. If the system is already ON hold down the Ctrl Alt
- and Del keys at the same time then let go. This will boot your
- system from the DOS diskette in drive A.
-
- 2. Place a new diskette in your B drive.
-
- 3. Format the diskette in drive B as a system diskette. NOTE:
- this will delete any files on the diskette in drive B.
- FORMAT B:/S
-
- 4. Now remove the DOS diskette that is in drive A and replace
- it with your original LEARNING LETTERS diskette.
-
- 5. Copy the files on the original LEARNING LETTERS diskette in
- drive A to the new system diskette in drive B.
- COPY A:*.* B:*.*
-
- 6. Remove the diskette in drive B and label it LEARNING LETTERS
- system disk.
-
- 7. Now test the diskette that you have just made by inserting
- it into drive A and pressing Ctrl, Alt and Del keys at the same
- time to boot the system. The LEARNING LETTERS program should
- automatically start.
-
-
- INSTALLING ON A HARD DISK DRIVE:
-
- If you do not have a hard disk drive please skip this section.
- I am assuming that you will be installing LEARNING LETTERS to
- your C drive.
-
- 1. Make sure that you are in the root directory.
- CD \
-
- 2. Create a subdirectory to that will be used to hold the
- LEARNING LETTERS files.
- MD \S&R
-
- 3. Now change to the new subdirectory.
- CD \S&R
-
- 4. Place the original copy of the LEARNING LETTERS program into
- drive A and copy the files to your new directory.
- COPY A:*.* C:\S&R\*.*
-
- 5. Since you will not be needing the AUTOEXEC.BAT file that you
- just copied rename it to GO.BAT.
- RENAME C:\S&R\AUTOEXEC.BAT GO.BAT
-
- 6. Start the LEARNING LETTERS program by entering GO.
-
-
- GENERAL DESCRIPTION:
-
- This program has been written because much of the software on
- the market does not lead to simple use by small children. Many
- of these software packages make requirements of the child that
- are beyond their abilities like requiring that a floppy be
- inserted a into drive 'A' and booting the machine, or having to
- press the 'ENTER' key after every question. It is difficult
- enough for a small child to relate to pressing the one key that
- is correct to make the program run correctly let alone being
- able to follow some kind of copy protection scheme.
-
- This program is designed to assist in the learning of upper and
- lower case letters. When LEARNING LETTERS is started a menu is
- displayed. The menu items can be selected by pressing the keys
- 'A' through 'L' and 'X', by using the arrow keys followed by
- the 'ENTER' key or if there is a mouse by moving the mouse
- arrow and pressing the 'LEFT' mouse button.
-
- The first three selections 'A', 'B' and 'C' will display the
- alphabet sequentially from 'A' to 'Z'. Selection 'A' will
- display the upper case letters. Selection 'B' will display the
- lower case letters and selection 'C' will display both upper
- and lower case letters at the same time.
-
- The next three selections 'D', 'E' and 'F' will randomly
- display a letter and the child should press the key that
- matches the displayed letter. There is no need to press the
- 'SHIFT' key on the keyboard to distinguish between upper and
- lower case letters. Simply pressing the appropriate letter will
- generate the correct answer. Selection 'D' will randomly
- display all 26 upper case letters. Selection 'E' will randomly
- display all 26 lower case letters. Selection 'F' will randomly
- display all 26 upper and lower case letters.
-
- The selections 'G', 'H' and 'I' will display the letter that is
- pressed on the keyboard. These selections are: 'G' for upper
- case, 'H' for lower case and 'I' for mixed case.
-
- The final three selection are 'J' to 'L'. Selection 'J' will
- display an upper case letter with three lower case letters to
- the left. To chose the correct answer use the arrow keys or the
- mouse, if one is installed, to highlight the correct matching
- letter and then press enter or any mouse button. The selection
- 'K' will display a lower case letter with three upper case
- letters to chose from. Selection 'L' will display upper case
- and lower case letters with the corresponding three guesses
- along the right side of the screen. Each selection will
- randomly display all 26 letters.
-
- To return to the main menu press the 'ESC' key.
-
- To end the program simply press the 'ESC' key or enter 'X'.
-
- Designed into the startup of this program are two command line
- switches. If either of these switches will be used regularly to
- run LEARNING LETTERS, they should be placed in a BAT file like
- the AUTOEXEC.BAT supplied on the distribution diskette. The two
- command line switches are '-e' and '-c' to force the video mode
- to either EGA or CGA respectively. I have included these for
- those machines that might have non-standard video cards.
-
-
- Command line summary:
-
- Switch - Description
- -c - to force CGA mode
- -e - to force EGA mode
-
- Samples:
-
- LLETTER - Highest Video mode (EGA, CGA)
- LLETTER -c - force CGA mode
- LLETTER -e - force EGA mode
-
-
- GENERAL:
-
- This program has been written entirely in C. I have plans to
- write additional educational programs that address counting,
- spelling, matching, math and colors. I would be interested to
- hear ideas and suggestions along these lines and for additional
- programs that you might have. To allow me to continue to
- develop educational programs I would like some feedback on the
- good and bad features in this program and in other programs
- that you have used.
-
- The registration fee for LLETTER is $15. This will allow
- Sunbeams and Rainbows to continue the development of additional
- education programs. By registering this program you will be
- notified of other programs offered by Sunbeams and Rainbows and
- of any changes or additions to existing programs.
-
- To register this program please read the file INVOICE.DOC. To
- fill out the questionnaire read the file QUESTION.DOC.
-
-
- Sunbeams and Rainbows
- P.O.Box 866312
- Plano, Texas 75086-6312
-
-